Jungle Strike Walkthrought
Let’s get down to it: Jungle Strike — that classic “strike in the jungle.” Around here we call it Jungle Strike, Strike in the Jungle, take your pick. The trick is not to rush. Spin up, skim the brief, and on your first sortie the flow is simple: defend first, then hunt. Don’t push deep until the nearest SAMs and enemy choppers are gone. Top off your ordnance — only then start chewing through convoys and priority targets.
Washington: hold the perimeter
In the Washington mission, first sweep the area around your pad and clear the mobile SAMs edging toward the government district. Come in on a diagonal from the northeast so you don’t eat a full volley head-on. Don’t waste Hellfires on light vehicles — work them with Hydra rockets and the gun. Save the Hellfires for heavy armor and patrol boats on the river.
Next up, the avenue convoy: ammo trucks with armored escort. Best intercepted before they roll downtown. Swing over the intersection, tap a short Hydra burst into the lead vehicle, immediately slide behind a building, and finish the tail of the line from the corner. If things get toasty, there are repair crates and fuel cans on nearby pads: check the locks by the waterfront and the small helipad just west — you’ll usually find armor and missiles there.
When the streets calm down, knock out enemy radar. Capital radar sites are covered by AA: cut the generator first (it’s often on a separate slab just off to the side), then, while the air defenses are “blind,” destroy the radar itself. Don’t forget the agents: descend smoothly, snag them with the hoist, and break course from the evac LZ right away — enemies love to home in on rescue noise.
The jungle: base by base
In Jungle Strike the cleanest order is radar, generators, fuel depots, bridges — that sequence cracks the network fastest. Rolling up on a camp? Don’t charge straight in. Skirt the treeline, drop the watchtowers and mobile SAMs, then hose the huts with Hydra, saving Hellfire for armored targets. Leave the fuel dump for last: the big blast wipes the guards and opens a safe pocket to refuel.
Spot bridges on the supply trails? Drop them — enemy convoys stop bringing rockets and gas to the front. If there’s a helipad nearby, lock it down: refueling on-site saves nerves and miles. On some stretches it’s smarter to swap to the hovercraft: rivers are thick, banks are steep, and the hover will ferry you to rear depots while skirting AA gaps. In Jungle Strike, vehicle swaps aren’t flexing — they’re straight-up good tactics.
Pull hostages from barracks only after the perimeter is clean. Winch them up — then sprint south to the evac marker, low and fast, no lingering. If two or three fighters latch onto your tail, don’t take a face-to-face duel — go “orbit”: wide maneuver, circle-strafing, hugging the canopy to break their lock.
Airfield and river
On airfields the checklist is strict: perimeter radars and spotlights first, then the generator block, and only then hangars and the runway. Try to finish a target in a single pass: a crippled hangar can spawn another chopper and give you an extra tail. Conserve ammo like this: buildings — Hydra; vehicles — Hellfire; scattered infantry and jeeps — the gun.
On river ops, clear the channel of gunboats first. They melt your armor fast, especially if you hover to grab crates. Save time: before entering a sector, mark nearby fuel and armor spots so you’re not limping through jungle on two percent. And remember the bridges: take out spans over the main channel to cut road columns off from the central base.
Heavy gear and mini-bosses
When a “big boy” shows up — a heavy tank or attack helo — don’t play hero. First drag it into a pocket: tag its attention, slip behind a treeline or ridge, then when it loses the angle, chain your Hellfires. Out of missiles? Finish with Hydra from a quick oblique pass, never straight-on. Against hunter-choppers, keep a steady orbit with constant gunfire, but don’t stretch it — at long range they radio friends.
Timed jobs pop up — convoys racing for a central point. Intercept them at chokepoints: a bridge, a fork, the base gate. Put yourself between the column and its destination, cut the lead and tail with Hellfire, then “paint” the rest with clustered Hydra. Don’t forget to resupply from side stashes — crates are often tucked by fuel drums, so ease in or you’ll cook yourself on the splash.
Final operations
Late game, the script doesn’t change — you just get less forgiveness. Before the push on the central hub, run the classic order: radar → generators → AA → mission-critical targets. If you can swap vehicles, scout tight trails on the bike to spot armor crates — your helo doesn’t have to squeeze in there. On the last stretch, keep a few Hellfires in reserve: when the heavy guard pops out, you want three or four clean shots with no pause.
And most of all — keep the rhythm. Jungle Strike is all about chaining quick wins. Drop the SAMs — straight to the fuel dump. Kill a radar — intercept a convoy. Rescue hostages — refuel and hit the next node. That’s how the game opens up at full tempo: map after map, no dead air, each sortie rolling right off the last instead of a fresh dice roll.